Help centre

Know the game. Make the call.

Quick answers, clear squad rules and a scoring lab you can actually play with.

Scoring system

Every point should make sense.

Use the calculator for the exact receipt, then explore the test visual for a different way to read the same scoring rules.

Scoring constitution

Fixed role-native scoring

ROLE_NATIVE_V1

Kills, assists and deaths reflect each role’s opportunity set. A +1 win and capped role-native bonuses complete the receipt. The Worlds 2025 replay uses this version; existing leagues retain the scoring version under which their points were earned.

RoleKillAssistDeathNative bonuses
Top+3+1.5-1.5Damage share · GD@15
Jungle+2.5+1.75-1.5Kill participation
Mid+3+1.5-1.5DPM · GD@15
Bot+3+1.25-1.75DPM · CSM
Support+1.5+2-1.25Kill participation · VSPM

Bonuses use fixed public thresholds and cap at +2 each. Series are averaged to the games needed to win before a small progression bonus is added. Coefficients never change during a competition.

Scoring calculator

See the points change as you play.

Choose a role, move the stat lines and see the receipt update instantly.

Game score17.30 pts

Bot: CS, kills and clean wins make the BOT carry line move.

BOT performance5/2/8 · 280 CS
  1. 5 kills+7.50
  2. 8 assists+8.00
  3. 2 deaths-2.00
  4. 280 CS+2.80
  5. Team win+1.00
Total17.30 pts
The base rules

Simple on purpose.

Kill
+1.5
Assist
+1
Death
-1
CS
+0.01 each
Game win
+1
10+ kills or assists
+2 pop-off
Knockout series win
+2
Role balance

Different roles, one fair game.

The raw receipt stays visible for every role. Event data can apply a bounded role adjustment, so one position does not win simply because it produces more of one stat.

Move the Role balance slider above to inspect that adjustment between 0.85× and 1.15×.

Help, rules and scoring — Backseat